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	<title>Comments on: Will Modern Warfare 2 Really &#8220;Break Sales Records&#8221;?</title>
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	<link>http://zotaku.com/2009/11/07/will-modern-warfare-2-really-break-sales-records/</link>
	<description>zone otaku - where it begins</description>
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		<title>By: guuzen</title>
		<link>http://zotaku.com/2009/11/07/will-modern-warfare-2-really-break-sales-records/comment-page-1/#comment-12765</link>
		<dc:creator>guuzen</dc:creator>
		<pubDate>Tue, 10 Nov 2009 07:04:39 +0000</pubDate>
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		<description>&lt;b&gt;@atmchino&lt;/b&gt;

Yeah, the first Modern Warfare sold many copies, though it was one of the most pirated games out there (the other is probably Spore). I&#039;m still getting my PC copy of the game, so I hope all this &quot;no dedicated server&quot; crap won&#039;t be much of a problem when I&#039;m actually playing it...

&lt;hr /&gt;

&lt;b&gt;@Soutear&lt;/b&gt;

Lol yes it is a cheap tactic. However I will choose Steamwork support over any game with GameSpy ID login (Borderlands PC)...</description>
		<content:encoded><![CDATA[<p><b>@atmchino</b></p>
<p>Yeah, the first Modern Warfare sold many copies, though it was one of the most pirated games out there (the other is probably Spore). I&#8217;m still getting my PC copy of the game, so I hope all this &#8220;no dedicated server&#8221; crap won&#8217;t be much of a problem when I&#8217;m actually playing it&#8230;</p>
<hr />
<p><b>@Soutear</b></p>
<p>Lol yes it is a cheap tactic. However I will choose Steamwork support over any game with GameSpy ID login (Borderlands PC)&#8230;</p>
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		<title>By: atmchino</title>
		<link>http://zotaku.com/2009/11/07/will-modern-warfare-2-really-break-sales-records/comment-page-1/#comment-12702</link>
		<dc:creator>atmchino</dc:creator>
		<pubDate>Sun, 08 Nov 2009 07:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://zotaku.com/2009/11/07/will-modern-warfare-2-really-break-sales-records/#comment-12702</guid>
		<description>mw2 will do well if it is a well-made, all around game.  digital retailers aren&#039;t going to make a difference in sales made from a game marketed and put together well.  though i can understand their frustration with steam integrating with games (even gamespy had something similar)

the biggest problem is fear of piracy by game developers/publishers.  if we didn&#039;t have hackers and piracy, security measures wouldn&#039;t be resorted to.  on the consumers side, it&#039;s unfair to have buggy, slow anti-piracy software when you actually pay retail for your game.

so infinity ward, work on making the damn game a damn good game or get swallowed up for making poor technical decisions.</description>
		<content:encoded><![CDATA[<p>mw2 will do well if it is a well-made, all around game.  digital retailers aren&#8217;t going to make a difference in sales made from a game marketed and put together well.  though i can understand their frustration with steam integrating with games (even gamespy had something similar)</p>
<p>the biggest problem is fear of piracy by game developers/publishers.  if we didn&#8217;t have hackers and piracy, security measures wouldn&#8217;t be resorted to.  on the consumers side, it&#8217;s unfair to have buggy, slow anti-piracy software when you actually pay retail for your game.</p>
<p>so infinity ward, work on making the damn game a damn good game or get swallowed up for making poor technical decisions.</p>
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